Valorant Agents

These are Valorant agents,

There are a large variety of playable agents available in the game. Agents are divided into 4 roles: Duelists, Sentinels, Initiators and Controllers. Each agent has a different role which indicates how the agent is usually played.

Duelist

Duelists specialize in attacking and entering a bomb site for the team. Riot's official definition for duelists is "self-sufficient fraggers." Duelists mainly create space for their team while entering onto a site, giving their teammates information, and making entering a site easier. Their abilities tend to consist of flashes which blind enemies, and movement-based abilities that allow for them to cover large distances faster than other agents. This type of ability kit allows for duelists to shine best when they are able to catch players off guard and get impact frags.

On attack, duelists are most often expected to play forward, leading the attack. They are expected to be in front of everyone to get opening picks on enemies since their abilities often give them a competitive advantage when gunfighting an enemy.

On defense, duelists will be holding choke points where enemies try to enter sites. Due to the mobility in their kits, they are able to get a pick and reposition, giving their team a numbers advantage.

Duelists include Jett, Phoenix, Raze, Reyna, and Yoru.

Jett

Jett is a Korean agent.

  • Updraft allows Jett to jump high up in the air and float, however, while she is flying, her aim is reduced greatly.
  • Tailwind allows Jett to dash forward a short distance in a fraction of a second, but she can still be seen.
  • Cloudburst allows Jett to obstruct the vision down a pathway by throwing a short-lasting cloud. It can still be shot through.
  • Bladestorm, Jett's ultimate, allows Jett to equip five throwing knives that she can throw with exact accuracy, after getting a kill, she gets all five knives back.

Phoenix

Phoenix is a British agent.

  • Curveball allows Phoenix to throw a ball around a corner. The ball will explode, and when it does, anyone who looks at it will be blinded for a moment.
  • Hothands allows Phoenix to throw a fireball, when it lands, the ball will make the floor around it do damage when walked on for a short period of time.
  • Blaze allows Phoenix to throw a "line of flame" that obstructs vision and does damage when walked through. The wall will then disappear after a few seconds.
  • Run It Back is Phoenix's ultimate, and allows him to place a marker where he activates it. If he dies, or the timer runs out, he will reappear at the marker.

Sentinel

Sentinels are the defensive line, which specializes in locking down sites and protecting teammates from enemies. Their abilities mainly consist of static 'objects' that are obstacles to the enemies. These objects can give the team valuable information and/or deal damage.

On attack, sentinels can use their abilities to cut off certain parts of the map or set up 'objects' that can ensure the enemy cannot flank without being noticed.

On defense, sentinels can use their abilities to slow enemies from entering a site. This provides valuable time for the sentinels' team members to come and provide defensive support.

Sentinels include Chamber, Cypher, Killjoy, and Sage.

Sage

Sage is a Chinese agent.

  • Slow Orb allows Sage to equip an orb. After the orb is thrown, the area in which it landed will slow down any players who walk in it.
  • Healing Orb allows Sage to heal her teammates or herself one time. The ability recharges after 45 seconds.
  • Barrier Orb allows Sage to place a solid wall in a desired spot. The wall cannot be shot or walked through, but it can be shot enough times to break.
  • Resurrection, Sage's ultimate allows Sage to revive a teammate after they died.

Initiator

Initiators plan out the offensive pushes. Initiators specialize in breaking through defensive enemy positions. Initiators' abilities can consist of flashes but also abilities that can reveal the location of enemies. This information allows for attackers to know where enemies are and make taking a site easier.

On defense, initiators can use their abilities to help their teammates retake a lost site.

Initiators include Breach, KAY/O, Skye, and Sova.

Sova

Sova is a Russian agent.

  • Shock Bolt allows Sova to equip a bow and arrow that suffers from bullet drop. When the arrow lands, it will do damage to anyone in radius of the arrow.
  • Recon Bolt allows Sova to equip a bow and arrow that suffers from bullet drop. When the arrow lands, it will reveal any enemies who are in radius of the arrow. It will not reveal enemies who are behind a wall.
  • Owl Drone allows Sova to shoot a drone with limited battery to scout ahead.
  • Hunter's Fury is Sova's ultimate, and on activation, Sova equips a bow that does 80 damage and can shoot through walls however, he only gets 3 shots.

Controller

Controllers specialize in "slicing up dangerous territory to set their team up for success." They use their abilities to create coverage or clear out areas of space with crowd control.To help their team enter into enemy territory, their abilities can consist of smokes, slows, stuns, and flashes. With their smokes, controllers can control sightlines on the map, making it safer to move through the map without getting seen.

On offense, controllers can smoke off certain sightlines and use their crowd control on common defensive spots to force enemies into the open.

On defense, controllers can smoke and/or use crowd control on entryways to delay or discourage the enemy team from moving forward.

Controllers include Astra, Brimstone, Omen, and Viper.

Brimstone

Brimstone is an American agent.

  • Molotov allows Brimstone to equip a grenade launcher with a single Molotov cocktail in it. When it lands, the cocktail will make the floor around it do damage when walked on for a short period of time.
  • Sky Smoke allows Brimstone to obstruct vision anywhere in range by launching smoke grenades from the sky.
  • Stim Beacon allows Brimstone to throw a Stim Beacon. The Stim Beacon will make anyone in range shoot, reload, and pull guns out faster.
  • Orbital Strike allows Brimstone to conduct an Orbital Strike. In the area selected, there will be a brief warning for player to get out, then anyone in the area will die.

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